![]() ![]() If you do come across some coins to spend, I highly recommend checking out celianna's stuff, some really good tilesets for not bad price at all, and they recently converted some stuff to MV from VX ace. They have stuff on their own website as well. srsly), and as mentioned previously, pandamaru has wonderful art shared here. Some excellent tiles from whtdragon (they're awesome. * Change the names of the pictures with your own picture names.Some beautiful BEAUTIFUL tiles here on the forums, cyanide has some excellent indoors modern and like art deco tiles if I'm not mistaken. * Open and Close the Inventory with the "I" key. * and still attach Common Events to the items to use in the normal Inventory. * so you can use that command instead to interact with NPC and other Events, * It also modifies the Select Item Command and make it look like the Inventory, * IconSet on the System folder, so you don't need to load individual pictures ![]() * It uses the IconID attached to the items to draw a picture from a new * It removes the background window and loads a picture from your Picture * It removes the categories from the Scene Item, and shows only Key Items * This is a plugin made to emulate an inventory from Point&Click or * Sets the Y of the inventory help window. * Sets the X of the inventory help window. * Sets the height of the box in which the icon fits. * Sets the width of the box in which the icon fits. * Sets the number of columns of the Inventory. * Sets the opacity of the inventory window. * Default (Graphics.height / 2) - (eval() / 2). * Default (Graphics.width / 2) - (eval() / 2). * Sets the height of the inventory window. * Sets the width of the inventory window. * Sets the opacity of the inventory help background picture. * Sets the Y of Inventory Help Background Picture. * Sets the X of Inventory Help Background Picture. * Sets the opacity of the inventory background picture. * Sets the Y of Inventory Background Picture. * Sets the X of Inventory Background Picture. * Name of the Inventory Background Picture. * Stop the blinking effect when selecting an object * Default: false (no) true (yes) !It affects the whole game. * Unblur the background snap when calling the inventory Could also be 'item', 'weapon' or 'armor'. * Sets the category of the items shown on the Inventory. * Sets the "I" key to Open and Close the Inventory. Point and Click Inventory (IconID) Ver.2. Version 2: Added a Help Window to the Inventory (the Command Select Item help window is still missing, I hazzz no time). If you want to activate them just remove the commented part on the code. Since these features affect the whole game they are inactive by default. *I also added 2 small features to remove the blur effect of the map when you call the inventory and to remove the blink effect when you have an object selected. Modifies the Command Select Item to mirror the inventory looks (so you can use that function to interact with NPC or other Events instead of calling the Scene Item, not having to worry if any Item has a Common Event attached.) Draws only the picture of the item based on its IconID (further explanation on "how to use"). Removes the categories selection and leaves only KeyItems for display (or Regular Items if you prefer). Uses a picture for the inventory background. You can delete/modify any of the features that you don't need or want. ![]() However, you still need to modify them if you have different icon sizes or screen resolution. Version 2: I included all the parameters to the plugin I could manage for easier manipulation. You will need to adjust a few parts of the plugin manually according to your needs,īut everything is explained on the code for those with no JavaScript knowledge. Right now it works more like a template than a full plug-and-play plugin, but it works so feel free to use it. (so you can use it normally) and you can make it as big as you need, among other features. It draws the picture of the items from an new IconSet: it doesn't override the existent one This is a very specific Plugin that will help you emulate Point&Click style Inventories. You can use it and modify it for Commercial and Non-Commercial games. *You can remove the background pictures from the script if you prefer the base windows). *A picture for the Inventory Help Window Background (I also included a placeholder on the download). *A picture for the Inventory Background (I also included a placeholder on the download). It might not work with 1.6.1.Ī new IconSet to place the pictures of the items (I included on the download a placeholder * The GUI elements and the Icons are from Александр Загорулько (I guess Aleksandr Zagorulʹko in latin alphabet). Point and Click Inventory (IconID Pictures) Ver. ![]()
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